- Stars rare mascot character Conker in his own 3D action-platformer..
- Features more than seven different worlds with 60+ sub-chapters to explore..
- Detailed in-game cut-scenes with character facial expressions and lip-synched voice acting..
- Features violence, profanity, drug use and sexual content that is inappropriate for gamers under the age of 18..
- Save to cartridge (three save slots available).
Product description
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Humorous action-platformer that does away with the tedious item
collection found in most games in the genre. Instead, BFD employs
a combination of standard jump, run and explore mechanics and
context-sensitive gags and actions. For instance, in the
beginning of the game, by pressing the B button on the first pad
he encounters, Conker drinks some Alka-Seltzer to wipe out his
hangover, at which point players can proceed forward. Later on
these pads are used to activate a sling and throwing knives;
to turn Conker into an anvil and drop downward; to shoot
automatic, double-handed s; to activate a The Matrix-inspired
slow-motion effect and flip through the air shooting enemies; and
much, much more.
.com
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Conker's Bad Fur Day is for adults, the ESRB has rated thisgame
Mature; it should not be bought for--or played by or
around--children. That stated, the story of the game is the
following: Conker's very good night turns into a very bad day. He
has to deal with a crazy and abusive world, all while suffering
through a massive hangover. Conker encounters abusive paint pots;
jabbering dung beetles; trigger-happy, -faced Tediz; and a
belligerent giant, with only a frying pan as a means of
self-defense. He is resourceful, however, and makes the best of
his situation. The game combines elements of 3-D exploration,
combat, and puzzle solving. It features cinematic cutscenes,
movie parodies, facial expressions, dozens of unhinged
characters, and 1- to 4-player deathmatch games in a variety of
styles.
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Review
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We've been waiting for this game ever since we first saw it at a
Nintendo conference in Seattle. A game published by Nintendo
where players avoid globs of feces and urinate on flaming demons
is something that simply has to make you laugh. The
tongue-firmly-in-cheek humor combined with the classic Rare
platform action makes Conker's Bad Fur Day a blast to play, but
one fraught with frustration, annoyance, and frequent
indignation. As much as we love playing this game, we simply have
to admit that the game is far from perfect. The game begins with
Conker, a big-eyed, bushy-tailed squirrel sitting serenely on a
throne sipping a glass of milk. His ascension to this throne is
the foundation of the story, and the game centers on getting
Conker out of one mess after another. While this overreaching
storyline gives the game consistency, there's still no real
purpose behind most of Conker's actions. There's plenty of
cutscenes that detail events and situations outside of Conker's
immediate control, but it's not until well into the game that
Conker actually gets involved with what players see from the
start (namely, a broken table next to a feline king and the
attempts of his gadget guru to fix it, which is to shove a red
squirrel underneath the broken leg).
Regardless, once the initial opening cinematic ends, players
control a heavily-hungover Conker around a corn field until he
speaks to an equally drunk ecrow and learns the first of many
lessons -- how to use context sensitive pads. This is pretty much
sums up much of the game -- players wander around until something
happens, and then learn how to perform some new feat, which then
opens up a path to a new area.
That's not to say the repetitive gameplay isn't fun -- quite
frankly, it's a total blast. Conker's helicopter tail gets him
over huge gaps, and the fact that he can pull just about anything
under the sun out of his pants pocket to defeat a chosen enemy
makes the game incredibly flexible and filled with unending
surprises. But the lack of direction makes players feel, at least
initially, that there's no purpose to wandering around making
rats explode and tossing toilet paper into the mouth of a singing
pile of crap.
Once you get past the less feeling, though, there's some very
challenging gameplay to be had. Almost too challenging. We'll
freely admit that several times while playing the game we nearly
tossed our controller against the wall in frustration as Conker
was yet again cut down mercilessly. In some cases, it's because
it's a nastily vicious part of the game, but in other cases it's
due to some horrible game design, especially when it comes to
certain tasks that require depth perception. The biggest offender
is Conker's shadow -- it acts like a real shadow cast from a
light shining from the side. That means that when Conker jumps,
his shadow "jumps" with him, springing off to the side. However,
in many cases, Conker must land precisely in order to move on,
and in most games of this type, players can use the character's
shadow to determine where the character will land. No so with
Conker -- players must eyeball it, and because of the layout of
many of the platform jumping areas, it's nearly impossible to
tell exactly where Conker is in relation to where he's trying to
land -- which usually ends up with Conker flattened and players
having to start a task over.
Those are, however, the biggest problems with the game, and the
rest of this review will concentrate only on the positive
aspects, because there's a lot you can say in favor of the game.
The humor, which is decidedly mature, really isn't as bad as we
initially thought it would be. Oh, sure, there are scenes of
immense gore and violence, not to mention a ton of fart and poo
jokes, but for the most part, the events that earn a Mature
rating are really no worse than an episode of South Park. Most of
the worst of the foul language is bleeped out, and there's not
nearly as much blood as we thought there would be (although
there's plenty). What's really great about the whole situation is
the humor of the game -- and some of the funniest bits are quite
subtle. Players definitely get a sense of Rare's underlying
irreverent humor, as the game makes fun of itself as much as
anything else.
The graphic splendor of the game is unsurpassed, except perhaps
by Banjo-Tooie. Textures are rich and colorful, and the level
design of most of the areas usually fits perfectly. The sound is
phenomenal, especially if you hook it up to a surround sound
system -- the Dolby Surround places things perfectly, and the
sound effects put in the game by Rare are fantastic, with even
little touches adding to the game, like Conker's squelching
footsteps in mud or the host of bees adding their buzzing melody
to the background music when Conker goes near a bee-hive.
The game is also a treasure-horde for multiplayer fans. Four
players can compete in a vast variety of games, from a
capture-the- type of ordeal to racing to deathmatch to a sort
of tag. Each of the mini-games has an intro beforehand, and solo
players can compete against computer-controlled nents. Just
like in Perfect Dark, it looks as if Rare went the extra mile to
make sure the multiplayer aspect of the game lived up to
expectations, and it certainly does.
We're mystified and disappointed by the game's lacks, which are
substantial enough to warrant the game getting a Hit rather than
Direct Hit. But even with its problems, it's an amazingly fun
game for those who can see past the toilet humor and appreciate
the irreverent attitude and challenging platform action the game
offers.
The Bottom Line: It's not for everyone, and it'll certainly
frustrate you at times, but it's still worth picking up. --
DailyRadar Review
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